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Thread Statistics | Show CCP posts - 1 post(s) |

Andrea Roche
State War Academy Caldari State
1
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Posted - 2011.10.28 12:23:00 -
[1] - Quote
I see a few reasons why 0.0 is in its state.
1- expnsive to live 2- hard to get modules 3- renter entities cannot afford systems due to removal/change of the sanctums and heavens. This was a major source of income. Since there are fewer systems now, the rental price per one of thse systems has increased dramatically. If you dont have one of those systems its not cost effective by any means. 4- perma cloakers. Perma cloakers can make a system be worthless. Since the perma cloakers are invulnerable and there is no way of hunting them down even if you want to kill them, it has made many systems worthless. The effect of this is amplified if my point number "3" is also an issue. 5- some of the alliances have become monstrs in size and what they can field. This is hard to protect from or even push away if you are a renter alliance.
Solve 3 points out of those and you will see more people come back to 0.0. Ignore the issue and it will remain the same.
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Andrea Roche
State War Academy Caldari State
1
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Posted - 2011.10.29 13:06:00 -
[2] - Quote
Pent'nor wrote:I'm a highsec person and i'm not sure if i would ever move out to null, but here are some things that would make me think about it.
1. Npc missions 2. An early warning system(structure) that would alarm a system if a non blue enters 3. Ability to have the sov controller pay for and place npc's that guard structures/mining areas/and ships 4. research agents or some ability to make my own datacores from a research station
Things I don't like 1. I hear that mining could make alot of isk but it is unwise to level it up to that point. 2. It's probably not wise to keep your personal bpo's out there, so i'd be hulling bpc's pretty often. 3. I don't like taking orders. I'm an independent. 4. I'm a casual player, and i imagine i would have to be hardcore if a war brokeout, otherwise i may loose all my stuff. 5. The constant threat of being ganked by lone or group roaming fleets
Basically i'd want the sov controller make it like highsec and then some. If there was a sov controller that mimics a highsec empire and was fairly stable, then i'd really have to think about going out there to check things out. It's probably a bad idea, but that is what it would take for me.
(Note I have never been to null and i imagine that I will always live in highsec and join faction warfare when i have lots of isk to blow, which is probably the best thing considering my play style)
lone wolf only works if pvp. you cannot lone wolf yourway into 0.0 and expect anything of the above. 0.0 is for fighting AND meanwhile making some isk BUT you got to go for the fights. Anyone that does the reverse alone will only end up dead. It may work a bit in 0.0 empire space but still be frustrating hard for lone wolf miner. You can do NPC missions in 0.0 empire space but you will have to join some kind of large entity. NPC missions are guarded by large powerful and agressive entities. But if you join those entities, you will have to take orders and work in group for the best of all. |

Andrea Roche
State War Academy Caldari State
6
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Posted - 2011.12.13 12:47:00 -
[3] - Quote
to really solve the lack of people in 0.0 you got to literally force people to go there. BUT removing incursion or nerfing them to death will NOT do this by itself. You have got to give a buff to small and medium alliances that hold sov in 0.0 Since today is all about the blob warfare, the buff will have to take shape of isk, so that they can support a war vs large entities. This is why it worked well and there was a huge amount of people in 0.0 when the sanctums was not nerfed. Back then it was not hard to enter a neutral area and find a quick target and you will had more renters actually joining the pvp. You had more renters joining the pvp cos they had more isk at their disposal.
Right now, noone is gonna bother cos they can make safe isk in high sec and they are not troubled. As a result, the game becomes more boring and less people are forced to join ops cos of lack of pos reinforced/station under attack/no sov in danger etc etc which promotes been active... |
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